Compare
Compare head-to-head
Put two graphics cards head to head, measured where independent benchmarks exist, or line up two games side by side on your rig.
Popular matchups
- GTX 1080 Ti vs GTX 1660GTX 1080 Ti 56% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- GTX 1080 Ti vs RTX 2060GTX 1080 Ti 20% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- GTX 1080 Ti vs RTX 4060RTX 4060 28% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- GTX 1080 Ti vs RTX 3060RTX 3060 9% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- GTX 1060 6GB vs RTX 4060RTX 4060 164% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- GTX 1060 6GB vs GTX 1660 SuperGTX 1660 Super 46% faster at 1080p Ultra (Tom’s Hardware, 2022–24 suite)
- RTX 4070 vs RTX 4060RTX 4070 56% faster at 1080p Ultra (Tom’s Hardware, 2026 suite)
Each row shows the settings its figures are at. A preset a game has no measurement for stays at that game’s page settings, and the row says so.
Every row below is modelled, and they all share one ratio: our calibrated scores put the GeForce RTX 4070 at 1.59× the GeForce RTX 4060 (159 vs 100, RTX 4060 = 100). A row differs only where the game’s frame cap, a CPU limit or the model’s 20–300 FPS range applies.
Measured results for the RTX 4060 vs RTX 4070 →| Game | GeForce RTX 4060 | GeForce RTX 4070 |
|---|---|---|
| ValorantmodelledMaximum details, 4×MSAA · native | 300+ | 300+ |
| Dota 2modelledHighest detail · native | 300+ | 300+ |
| HadesmodelledHigh (assumed) · native | ~231 | 300+ |
| Hollow KnightmodelledHigh (assumed) · native | ~273 | 300+ |
| Sekiro: Shadows Die TwicemodelledHigh (assumed) · native | ~176 | ~281 |
| God of WarmodelledHigh (assumed) · native | ~171 | ~273 |
| Counter-Strike 2modelledVery High, 8x MSAA · native | 165 | 252.1 |
| League of LegendsmodelledHigh (publisher's target) · native | 240 | 240 |
| ValheimmodelledHigh (assumed) · native | ~150 | ~239 |
| Marvel's Spider-Man RemasteredmodelledHigh (assumed) · native | ~150 | ~239 |
| Horizon Zero DawnmodelledHigh (assumed) · native | ~150 | ~239 |
| ControlmodelledHigh (assumed) · native | ~146 | ~233 |
| Tom Clancy's Rainbow Six SiegemodelledUltra+ · native | 141 | ~230 |
| PUBG: BATTLEGROUNDSmodelledUltra (DX11 Enhanced) · native | 149.7 | 228.5 |
| Forza Horizon 5modelledHigh (assumed) · native | ~128 | ~203 |
| Grand Theft Auto VmodelledMaximum detail, 4x MSAA · native | ~114 | ~181 |
| Resident Evil 4modelledHigh (assumed) · native | ~109 | ~173 |
| HITMAN World of AssassinationmodelledHigh (assumed) · native | ~109 | ~173 |
| FortnitemodelledEpic (DX11) · native | 108 | 171 |
| ARC RaidersmodelledHigh · native | ~101 | ~161 |
| Red Dead Redemption 2modelledHigh (every option) · native | ~100 | ~155 |
| DOOM: The Dark AgesmodelledHigh (publisher's target) · native | ~78 | ~151 |
| Call of Duty: WarzonemodelledUltra · native | ~99 | ~150 |
| Apex LegendsmodelledHigh (assumed) · native | 144 | 144 |
| Helldivers 2modelledHigh (assumed) · native | ~85 | ~134 |
| Battlefield 6modelledHigh · native | 70 | 130 |
| Baldur's Gate 3modelledHigh (assumed) · native | ~79 | ~126 |
| The Witcher 3: Wild Hunt — RemasteredmodelledMaximum details, HairWorks off · Performance upscaling | ~84 | ~123 |
| Dead by DaylightmodelledHigh (assumed) · native | 120 | 120 |
| Hogwarts LegacymodelledHigh (publisher's target) · native | ~71 | ~114 |
| The Last of Us Part ImodelledHigh (assumed) · native | ~71 | ~112 |
| RustmodelledHigh (assumed) · native | ~71 | ~112 |
| Cyberpunk 2077modelledUltra · native | 67.3 | 103.7 |
| StarfieldmodelledHigh (assumed) · native | ~63 | ~99 |
| Resident Evil RequiemmodelledHigh (assumed) · native | ~62 | ~98 |
| PalworldmodelledHigh (assumed) · native | ~55 | ~88 |
| Monster Hunter WildsmodelledUltra · Quality upscaling | ~58 | ~87 |
| 007 First LightmodelledHigh · native | ~46 | ~77 |
| MinecraftmodelledFancy (publisher's target) · native | 60+ | 60+ |
| Elden RingmodelledHigh (assumed) · native | 60 | 60 |
| Stardew ValleymodelledHigh (assumed) · native | 60 | 60 |
| Black Myth: WukongmodelledCinematic · Quality upscaling | 35.7 | 53.2 |
GAMERSPECS ESTIMATE
Modelled estimates; frame generation is never counted. How accurate is the model? →
300+ FPS: This is the graphics card's limit. The game's own frame cap or your CPU will often set the real number.