Site & data changelog
What changed here and when. Data refreshes, model corrections, new tools and policy updates — dated, so you can tell how current what you are reading is.
1,209
Games with requirement data
252
GPUs in the performance index
274
CPUs in the performance index
72
Articles published
Requirement data last revised
October 14, 2026
Most recent article
Gears of War: E-Day Requires Ray Tracing — GTX Cards Can't Run It — October 2, 2026
Change history
Entries are added when a change ships. This log starts where the record could be verified rather than reconstructed, so it does not cover every week since launch — older milestones below are the ones that are checkable against the site itself.
- Data
Six more graphics cards have a measured ray-tracing score
Six cards' ray-tracing figures now come from ComputerBase's GPU ranking, which runs its 2025 test suite, instead of an estimate from their regular score: the GeForce RTX 5060, RTX 3060 Ti and RTX 4070 Super, the Radeon RX 7900 GRE and RX 6700 XT, and the Arc A770. They are mapped onto ComputerBase's 2026 suite, where our other ray-tracing scores come from, with one factor for 8 GB cards and one for larger cards, each fitted through the cards of that size both suites measure. The RTX 4060 Ti, RX 6800 XT and RX 7700 XT move to the same ranking from ComputerBase's 2024 suite. The two games that require ray tracing, DOOM: The Dark Ages and Gears of War: E-Day, are the pages whose figures move; their verdicts don't change. - Site
The Can I Run It list shows the games you can still play
The game list on Can I Run It now leaves out the games whose servers have shut down, so it shows the same games its count describes. Searching for a shut-down game by name still finds it, marked as closed, and its page explains what happened. - Site
Game counts are the games we estimate
Pages that say how many games we estimate, or how many a PC can run, now count the 1,168 games we give FPS estimates for, rather than the whole catalogue of 1,209, which includes 41 games whose servers have shut down. They print the exact number instead of a rounded “1,200+”. The GeForce RTX 5060 Ti page now says it covers the 16 GB version. - Data
Radeon Vega 8 scored as the chips that carry the name; Radeon 780M moves to 27
The Radeon Vega 8 page now describes the processors whose graphics carry that name, such as the Ryzen 3 2200G, and its score moves from 12 to 10, from TechPowerUp's and TechSpot's game reviews of the 2200G. Its page says laptops with Vega 8 graphics run slower and that the 8-core Radeon Graphics in Ryzen 4000 and 5000 processors is faster. The Radeon 780M moves from 33 to 27, Notebookcheck's average, which the game reviews we hold agree with. The calculators and the rig dashboard now read the same scores for the Radeon 780M and Intel Iris Xe as their GPU pages do. - Data
Seven laptop and built-in GPUs placed from Notebookcheck's averages
The GeForce GTX 1650 Ti Laptop, a new GeForce RTX 5050 Laptop page and five built-in chips now take their scores from Notebookcheck's averages of two 3DMark graphics tests over the laptops it tested, read next to desktop cards we measure. Intel UHD Graphics 620 and 630 move from 6 to 4, HD Graphics 620 from 5 to 3, HD Graphics 520 from 4 to 3 and the Radeon Vega 3 from 6 to 4; the GTX 1650 Ti Laptop moves from 31 to 30, and the RTX 5050 Laptop starts at 73. Each of these pages says where its score comes from, and the GeForce RTX 3050 Laptop page now says it also covers the 6 GB version. - Site
Each page's date is now the day it last changed
Our sitemap used to give every game page the same date, September 25, 2026. Each game page, each listed game-and-graphics-card page and the main hub pages now carry the date their content last changed, or no date until it next changes. The same single date has also been removed from those pages' structured data. - Data
GeForce RTX 2050 Laptop placed with the RTX 30 cards
Despite its name, the GeForce RTX 2050 Laptop is built on the same chip generation as the RTX 3050 Laptop, so it is now placed next to the RTX 30 desktop cards we measure rather than the RTX 20 ones. Its score moves from 27 to 28. - Data
The RX 9060 XT 16 GB's ray-tracing score is ComputerBase's measurement
The Radeon RX 9060 XT 16 GB now takes its ray-tracing score from ComputerBase's measurement, the same source as the other Radeon cards', which puts it clearly ahead of the GeForce RTX 5060 there. The 8 GB version keeps its score level with the RTX 4060, since it runs short of video memory with ray tracing on. - Data
Radeon RX 580 2048SP added
The Radeon RX 580 2048SP, on 0.51% of the PCs in Steam's September 2026 survey, now has its own page. No measurement of it is available, so it takes the Radeon RX 570's score: it has the RX 570's 2048 stream processors, as its name says. Its page says so. - Data
Radeon RX 9060 XT (16 GB and 8 GB) and GeForce RTX 5050 added
Three cards from Steam's September 2026 survey had no page: the Radeon RX 9060 XT (0.77% of PCs), which is listed as two cards because its 16 GB and 8 GB versions perform differently, and the GeForce RTX 5050 (0.23%). Each is placed from Tom's Hardware's measurements against neighbouring cards we measure: the RX 9060 XT 16 GB between the RTX 5060 and RTX 5060 Ti, the 8 GB version a little below it (and level with the RTX 4060 in ray tracing, where it runs short of memory), and the RTX 5050 just below the RTX 4060. - Site
Games with a measured test now name it beside the figures
Every game whose figures follow a published benchmark now says whose test it was, how many graphics cards it measured and at what settings, with a link to it, right under the FPS figures: for example, "Calibrated to TechPowerUp's measured test of 34 graphics cards (Epic, native)" on S.T.A.L.K.E.R. 2. - Model
S.T.A.L.K.E.R. 2 follows a measured test
S.T.A.L.K.E.R. 2: Heart of Chornobyl's figures came from its recommended card, assumed at 1080p and 60 FPS. They now follow TechPowerUp's launch test of 34 graphics cards at native 1080p on the Epic preset, and GameGPU's retest of today's version (Update 2.0) agrees. An RTX 4080 now shows about 111 FPS at 1080p on Epic, as measured, instead of about 82. - Site
The Discord box asks in plain words
The Discord box under the checker and the FPS calculator now asks in plain words instead of naming a Discord channel, and it says how many people are online only when Discord gives a count. - Site
The Discord pill never covers an FPS figure once the page stops
Once the page stops scrolling, the Discord card and pill keep clear of FPS figures as well as the site's buttons and links: they move up out of the way, or wait out of sight until there is room. - Model
Measured tables for Crysis, Sniper Elite 3 and Splinter Cell: Blacklist
Sniper Elite 3 and Splinter Cell: Blacklist took their demand from the video memory they ask for, and Crysis was held at its earlier figure. Each now follows a measured test: Sniper Elite 3 from Overclockers.ru (2017), Splinter Cell: Blacklist from Techgage (2015) and Crysis from GameGPU's 2020 retest, which also shows its processor limit: eight cards from the GTX 1080 up all measured 126 FPS at 1080p on a Core i9-9900K, and newer processors can go higher. An RTX 4060 now shows 126 FPS in Crysis instead of about 259. - Data
Frame-rate limits for 20 games that printed 300+
Older and lighter games printed "300+" on a mid-range graphics card, but many stop far lower by design. From PCGamingWiki, 20 now show their own limit: 30 FPS for Red Alert 3 and Grand Theft Auto: Vice City (their game speed is tied to it), 25 for San Andreas, 59 for Assassin's Creed II, 62 for Batman: Arkham Asylum and Outlast until a config setting lifts it, and your monitor's refresh rate for Skyrim, Fallout: New Vegas, RimWorld and five more. - Model
Split Fiction's stated target is read
Split Fiction's recommended spec states its target as "Resolution: 2560x1440 Native FPS: 60" on the High preset. We did not read that form, so its figures were calibrated to 1080p at 60 FPS and came out too low: an RTX 4060 at 1080p on High now shows about 80 FPS instead of 50. - Site
The Discord invitation becomes a small pill while you scroll
The Discord card now says what the community is for in plain words. When you scroll, it shrinks into a small pill in the same corner instead of disappearing; tap the pill to open the card again, or close it. Neither ever covers an ad, the header or a checker's results, and once the page stops, neither covers the site's own buttons and links: they move up out of the way, or wait out of sight until there is room. - Model
Light games no longer take their genre's average demand
When a game's requirements name no graphics card and no video memory, its demand came from the typical demand of its genre and year. A game whose own requirements say it is light (DirectX 9 or older, 2 GB of RAM or less, or a download under 1 GB) now gets no more than a game that asks for 512 MB of video memory: 152 games, among them Vampire Survivors, Krunker and Buckshot Roulette. The Windows version a game lists no longer makes it look newer, and a minimum's video memory is read when the recommended line names none (Starbound). - Data
GTA IV's second Steam listing uses the measured figures
Grand Theft Auto IV: The Complete Edition is listed twice on Steam. Both pages now use GameGPU's measured demand and its 137 FPS limit. Separately, targets written as width x height, such as Kingdom Hearts 1.5+2.5's "30FPS @1280×720", now read as 720p. - Model
Measured tables for four games that named only video memory
Far Cry 3, Sniper Elite 5, GTA IV: Complete Edition and 7 Days to Die name video memory but no graphics card we can rate, so their demand came from the memory alone, and the pages printed up to twice the frame rates reviewers measured. Each now has a measured table: Far Cry 3 (GameGPU, 2018) 16 to 41, Sniper Elite 5 (GameGPU, 2022) 62 to 72, GTA IV (GameGPU, 2023) 12 to 21 with its measured 137 FPS limit, and 7 Days to Die (PC Optimized Settings, an RTX 4090 at 4K) 42 to 70. PAYDAY 2 and Project Zomboid follow the video-memory rule (26 and 42): no test of their current versions exists. - Site
A small invitation to the GamerSpecs Discord
A small card in the corner now invites readers to the GamerSpecs Discord for build help and FPS tips. It never shows in a visit's first 10 seconds, shows at most once a visit, stays away for 14 days when closed, and never covers an ad, the header or a checker's results. - Model
Laptop GeForce RTX 20 to 50 scores are placed from PassMark
21 laptop GeForce RTX cards were modelled from an old table. They are now placed from PassMark's G3D Mark, which averages every laptop each chip was tested in, next to the desktop cards of the same generation that we measure: the RTX 4060 Laptop moves from 75 to 85, the RTX 4090 Laptop from 194 to 163. The RTX 2080 Super and 2070 Super Laptop keep their scores, because PassMark lists only their low-power versions. Every laptop GPU page now says that models with a low power limit run slower. - Model
The Windows a game's requirements name no longer decides how demanding it is
When a game's requirements name no graphics card and no video memory, its estimates come from the era of those requirements. Developers update their Windows line for support, not graphics: World of Guns' new “Windows 10, 11” would have made it look like a 2018 game. The Windows version is now read from the operating-system line only, not from notes, and it can no longer outweigh a game's first-release year on its own; only its RAM or DirectX can. 36 games' estimates change, most of them older games whose figures rise, such as Half-Life 2 and Counter-Strike: Source. - Model
DREDGE and Kingdom Hearts HD 1.5+2.5 ReMIX: the cards their publishers name reach the stated 60 FPS
DREDGE's publisher states 1080p at 60 FPS for a GeForce GTS 450 or Radeon HD 5770, and Kingdom Hearts HD 1.5+2.5 ReMIX's 60 FPS at 1920×1080 for a GeForce GTX 750 or Radeon RX 460. Our light-game floor printed those cards at about 45 and 55 FPS. Where a publisher states a frame rate for its cards, they now reach it, as Quake's and Quake II's do. - Site
Built-in graphics pages say what their score assumes
A built-in graphics chip runs as fast as the memory and power limit around it. Each built-in graphics page now says its score assumes fast memory and the full power limit, and that a laptop with slower memory or a low power limit can be about a quarter slower: reviews of the Radeon 780M range from 25 with DDR5-5200 memory to 36 with fast memory. - Model
Intel's UHD Graphics 750 is rated from reviews
We checked our laptop and integrated graphics scores against reviews that tested them beside desktop cards we measure, with the rule we use for old desktop cards: two reviews, five games or more each, agreeing within 15%. Intel's UHD Graphics 750 meets it: ComputerBase and TechSpot put it within 2% of each other, and its score goes from 9 to 7. The other laptop and integrated scores stay modelled, and how our FPS estimates work now says so. - Site
Quake and Quake II start from the frame rates their publisher states
Bethesda states that the minimum spec of Quake and Quake II (a GeForce GTX 650 Ti or Radeon HD 7750) runs them at 1080p and 60 Hz, and the recommended spec (a GeForce GTX 1070 or Radeon RX Vega 56) at 4K and 120 Hz. Our estimates for both games now start from those statements, so every card they name reaches the frame rate stated for it: before, a GTX 650 Ti showed under 20 FPS. The page beside the figures says what the publisher states. - Site
Requirements written without labels are read by what they name
Some older games list their requirements as a plain run of text with no “Processor:” or “Memory:” labels, such as Half-Life's “500 mhz processor, 96mb ram, 16mb video card, Windows XP”. Each item is now read by what it names: a processor or graphics card in our tables, an amount of RAM as memory (a video card's memory never counts as RAM) and Windows as the operating system. Quake and Quake II can now be checked against your graphics card and processor, and 35 more games' minimums against your RAM, among them Half-Life, Portal and Counter-Strike. - Site
A GeForce GTX 650 Ti is no longer read as a GTX 650 Ti Boost
Every game asking for a GeForce GTX 650 Ti was checked against the faster GTX 650 Ti Boost (our score 17 instead of 15). The two are now told apart, and the Radeon HD 7750 and Ryzen 3 1300X, which Quake's minimum names beside the GTX 650 Ti and Core i5-3570, are in our tables: the HD 7750 placed from PassMark's G3D Mark next to the Radeon cards of its generation, the Ryzen 3 1300X from PassMark's ratings next to the Ryzen processors of its generation. 25 games' graphics or processor checks change, among them Hollow Knight and Cult of the Lamb, whose minimum names the HD 7750. - Site
A processor named without its model no longer counts as a match
Requirements often name a processor family without a model: “Intel Core 2 Duo”, “Core i5”, “AMD Phenom II X4”. Our checker matched two such families to a single chip, any Core 2 Duo to the Core 2 Duo E8400 and any Phenom to the Phenom II X4 965, although each family spans chips years apart. Now only a processor model in our tables is compared, which changes the processor check on 260 games' pages. Where a game's minimum names no card or processor we can compare, the checker says it could only check your RAM, and BioShock's recommended “Intel Core 2 Duo processor” no longer counts as a check of your processor. - Site
The GeForce GTS 450 and Radeon HD 4850 are rated from reviews
The GeForce GTS 450, a common minimum in older games' requirements, was modelled at 7, with no measurement of its own. It is now rated 9 from four of its September 2010 launch reviews (Tom's Hardware, AnandTech, ComputerBase and Hardware Canucks), which tested it game by game beside the Radeon HD 5770 we already score. The Radeon HD 4850, which we could not rate before, is rated 8 from three 2009 reviews (bit-tech, AnandTech and ComputerBase) that tested it beside the same card. Five more games' minimum requirements, among them Pillars of Eternity and Resident Evil 4 (2005), can now be checked against your graphics card. See how our FPS estimates work. - Site
The GeForce 8800 GT, 9800 GT and Radeon HD 4870 are rated, from 2009 reviews
Many older games ask for a GeForce 8800 GT, 9800 GT or Radeon HD 4870, cards we could not rate: PassMark, our source for cards that old, cannot test them fairly. They are now rated from four 2009 reviews (Tom's Hardware, bit-tech, AnandTech and ComputerBase) that tested them game by game beside the Radeon HD 5770 we already score, and the GeForce GTX 260 is re-rated the same way, from 7 to 11. Forty games' minimum requirements can now be checked against your graphics card, among them Grand Theft Auto V Legacy and Battlefield 3. See how our FPS estimates work. - Site
Games without a graphics card we can score take their era from their requirements
When a game's requirements name no graphics card in our tables and no video memory, its frame-rate estimates come from its genre and an era. That era was the year the game reached Steam, so an old game re-released there looked new (Deus Ex: Game of the Year Edition, from 2000, reached Steam in 2007) and a light indie game released last year looked as heavy as last year's blockbusters. The era is now read from the requirements themselves: the newest Windows they name, the RAM they ask for and their DirectX version. A game's first-release year from Wikidata is used when it agrees with that reading. 169 games' estimates change, most of them light games whose figures rise, such as Balatro and Cookie Clicker. - Site
Light games show a frame-rate band instead of a figure
Our model never treats a game as lighter than a set floor, so every game at that floor got the same figure on the same card: Intel Iris Xe integrated graphics read “about 85 FPS” on hundreds of pages, from Half-Life to Skyrim. Those 336 games now show the band each card clears, “300+”, “120+”, “60+” or “30+”, labelled Light game, and their answers about integrated graphics no longer quote a figure. A game's own frame cap and a measured benchmark still print as numbers. See how our FPS estimates work. - Site
When we can only check your RAM, the checker says so
Some minimum requirements name a graphics card and processor we can't compare, such as “a DirectX 9 compatible card” or a chip older than our tables, and a RAM figure we can. The checker used to say “Yes — you can run it” on the RAM alone. It now says “We could only check your RAM, and it meets the minimum”, and points to the publisher's list for the graphics card and processor. Where the recommended graphics card or processor can be compared and your PC clears it, the checker still says so. - Site
Graphics cards named without "GTX" or "RX" are read when the number fits one card
Many listings name a card by its maker and number alone, such as “GeForce 970”, “AMD Radeon 7970” or “Nvidia 1050 Ti”. The checker now reads those when exactly one card in our tables has that number: 74 spellings in 71 games, among them DOOM Eternal, Frostpunk, Hogwarts Legacy and Subnautica: Below Zero. A number an old Radeon HD series and a newer RX card both carry, such as “Radeon 6800”, needs “HD” or “RX” written; a card written with an “M” is a laptop card, never its desktop namesake; and series names such as “GeForce 10xx series” stay unread. - Site
Intel integrated graphics in a game's requirements are now matched
Many requirements name the Intel chip in a budget laptop, such as “Intel HD 4600”, “Intel HD Graphics 520”, “Intel UHD 630” or “Iris Xe”, and the checker did not read them, although those chips are in our tables. It reads them now, and no longer takes Intel's HD 5000 for AMD's Radeon HD 5000 series. It also reads a few cards our matcher had no entry for (the GeForce GTS 450, the Radeon R9 Fury and Nano, the Titans) and spellings such as “RX-460”, “Ryzen R5 1600X” or “Core i5-9400F”. In all, 62 games' requirements now point at a different graphics card or processor. Where a listing writes “CPU:”, “RAM:”, “Operating System:” or “Video:”, those are now read as the processor, memory, OS and graphics fields (22 games, among them BioShock, Mafia II and EVE Online). An integrated chip listed beside a graphics card no longer sets a game's frame-rate estimates; the card does, as for No Man's Sky and Overcooked. - Site
"Meets the recommended requirements" now needs the recommended graphics card or processor compared
The checker no longer tells a PC it meets a game's recommended requirements when the only recommended part it could compare is the RAM. Grand Theft Auto III and San Andreas, whose recommended graphics card and processor are not in our tables, had said “and then some” on RAM alone; 192 games did. They now say you meet the minimum, and that we can't compare the recommended graphics card or processor with your PC. - Site
"Wrong result? Tell us" under every Can-I-Run result
Every “Can I run it?” result now has a “Wrong result? Tell us” link. It opens the feedback form with the game, the parts you picked and the verdict already filled in, so a report says exactly what you saw. It stays anonymous: no email and no account, and the privacy policy lists what a report contains. - Site
When a requirement names a part we can't compare, we say so
The graphics-card picker on each game page no longer says a card clears the minimum or recommended specs when the card the publisher names is not in our benchmark tables: it says “Not compared”. Until now any card passed such a tier, on 679 of the 1,209 games for the minimum. The frame-rate estimate is still shown. And for the 12 games whose minimum names no graphics card or processor we can compare and no RAM figure, the checker now says it can't check your PC against the game's minimum, and points to the publisher's requirements on the page, instead of “Yes — you can run” it. - Policy
Our pageview counter now counts bots apart from people
Our own pageview counter now tells automated traffic apart: a report from a browser whose user agent names a known crawler, from a data-centre network, from a browser that says it is automated, or from a page that closed without ever being on screen is counted separately from people. Only the answer is used; the user agent and the network are not stored, and the counter still sets no cookie and stores no IP address. The privacy policy says so. - Site
Games with no recommended specs no longer say a PC meets them
309 of the games in our catalog list no recommended specs: 249 have no recommended box at all, and 60 fill it with only a note such as “Requires a 64-bit processor and operating system”. For those, the checker had compared a PC with the minimum twice and told anyone who met it “and then some: your PC meets the recommended requirements”. It now says “Yes — you can run” the game, that the PC meets the minimum, and that the publisher lists no recommended specs. The checker's Recommended column reads “Not listed”, and the requirements table and the graphics-card and processor pickers say the same. The checker also no longer says a PC meets the recommended requirements when it could compare none of the recommended parts: Grand Theft Auto: Vice City recommends a GeForce 3 and an Athlon XP, which are not on our lists, so it now says the recommended specs name no part we can check. - Data
RAM given in megabytes now counts, and so does the newest Windows version's figure
Requirement lists that give memory in megabytes are now read: Grand Theft Auto III asks for 96 MB and recommends 128 MB, and Half-Life 2 asks for 512 MB. A figure under 1 GB, or one that is not a whole number of gigabytes such as ARK's 4000 MB, is shown in MB as the publisher wrote it. A range such as “512-1024 MB” reads as its low end. Where a listing gives one figure for Windows XP and another for Vista or Windows 7, the newer Windows version's figure counts, since that is closer to the PC reading it: The Witcher 2: Enhanced Edition lists “1.5 GB (Win XP), 2GB (Win Vista/Win 7)”, and now reads 2 GB minimum and 4 GB recommended. RAM is read from the memory line only, never from a graphics or video-memory line. 138 games' RAM figures change. - Data
Graphics rows end at the card, and a missing operating system is no longer a fail
Some listings put the card's memory on its own line under the graphics card (“Video Card Memory: 512 MB”). That line had been run into the graphics row; the row now ends with the card, and the line is read as the video memory the tier states, so BioShock Infinite now shows 512 MB minimum and 1 GB recommended. Six games' graphics rows are shorter as a result, Europa Universalis IV's among them. When a minimum or recommended tier names no operating system, the checker's OS row now shows a dash with no tick, rather than judging it against Windows 10: 12 minimums and 95 recommended tiers name none, and on those 12 a PC running Windows 7 or 8 had been told it was below the minimum. - Site
The GamerSpecs Discord is open
The GamerSpecs Discord server is open to everyone. It is linked from the header on wide screens, from the footer and the mobile menu, and under the results of the “Can I run it?” checker and the FPS calculator. Membership numbers are not shown until the server has 50 members. - Data
Grand Theft Auto: Vice City's requirements, and RAM figures, read correctly
Some Steam listings type both the minimum and the recommended requirements into the minimum box, and our reader let the recommended lines replace the minimum ones. Grand Theft Auto: Vice City's minimum showed its recommended processor and graphics card, and its recommended “1.55 GB of free hard disk space” was read as 55 GB of RAM, so the checker told every visitor their PC was below the minimum. Its minimum now reads an 800 MHz Pentium III, 128 MB of RAM and a 32 MB video card, as Rockstar lists it. 31 games list both tiers this way, and each now shows them in their own columns. RAM is never read from disk space, and decimals are read whole: in 12 games a figure such as “1.5 GB” had been read as 5 GB, Assassin's Creed II among them, and in 3 more “1.0 GB” had been read as nothing. Five games had their RAM replaced by the graphics card's video memory; that is fixed too. Each requirement row now ends where the listing's next heading starts, so graphics rows no longer run on into DirectX, sound or multiplayer notes. - Data
An Athlon XP is no longer read as a 2019 Athlon 3000G
When a requirement named an AMD Athlon without a model number, such as an Athlon XP, Athlon 64 X2 or Athlon II, the checker read it as the Athlon 3000G, a processor from 2019, and held 81 games to that bar. Grand Theft Auto: Vice City, which asks for a Pentium 4 or an Athlon XP, said a Core i5-2400 fell short. An Athlon now counts only by its model (3000G, 200GE). Where the Athlon was the only processor we could read, the game now shows no processor minimum rather than a wrong one. - Data
The graphics cards and processors older games ask for now count
The parts older games' requirements name most, which our lists lacked, now count toward the checker and the frame-rate estimates: the Radeon HD 5770, 5850 and 6850; Intel HD Graphics 3000; the Core 2 Quad Q6600, Core i3-2100, i5-750, i5-2300, i5-3570, i7-3770, i7-4770 and i7-4790; and the AMD FX-4100, 4350, 6100 and 8120. Each is placed from PassMark's published benchmark ratings next to the parts of its own generation we already score. Treat the graphics cards as rough, because PassMark's is a synthetic test. Older cards such as the GeForce 8800 GT and the Radeon HD 2000 to 4000 series are not added yet: PassMark cannot rate cards from before DirectX 11 checkably, so they wait for a game-benchmark source. Intel HD Graphics 4000 and 4400, already on our list, are now recognised in requirement texts. A bare “HD 4000” still reads as ATI's Radeon HD 4000 series, a family of cards rather than one, and a Core 2 Quad is matched by its model, so only a Q6600 counts as one. Max Payne 3 and L.A. Noire list a range of graphics cards, and the top of the range had been read as the minimum. They now show no graphics-card minimum, because the entry-level cards they name are not on our list. - Data
Video memory: a card's "RAM" counts, a multiplayer note's does not
Older requirement texts often give a graphics card's memory as RAM: Sniper: Ghost Warrior 2 asks for an “NVidia 8800GT with 512Mb RAM”, and that 512 MB is still read as its video memory. The reader now stops where the graphics line ends, so a figure about system memory after it is never taken for the card's. Company of Heroes: Opposing Fronts now shows its whole requirement text, and its “RAM: 1GB RAM required for Multiplayer” line leaves its video memory at the 256 MB its graphics line states. - Data
Full requirement texts, the Ryzen 5 1400, and trademark signs no longer hide a part
Steam requirement texts are now stored whole. 91 had been cut at 600 characters, sometimes mid-sentence, so Code Vein and Ace Combat 7 now show the note their publisher attaches to video memory (a 4 GB card is required for DirectX 12). The Ryzen 5 1400 joins the processor list, placed from PassMark's published ratings, so Call of Duty: Modern Warfare 4's minimum now counts it and a Ryzen 5 1500X meets that minimum. A ™ or ® inside a part's name (“Ryzen™ 5 1400”, “FX™-6300”, “Core™2 Duo”) no longer hides it from the checker, so the processor bars of 63 games now follow the parts their publishers name. - Data
Call of Duty: Modern Warfare 4: Activision's official PC requirements
The Modern Warfare 4 page now shows the requirements Activision published on 1 October 2026 instead of our prediction: minimum, recommended (90 FPS in multiplayer on High) and ray tracing (4K upscaled), with TPM 2.0 and Secure Boot required to play. The checker and frame-rate estimates use the official tiers, so a GeForce GTX 970 now meets the minimum. The launch date is October 23, as callofduty.com gives it, with campaign early access from October 16 for digital pre-orders. On the upcoming games list, games with official requirements are now marked Official rather than Predicted. - Site
A selected graphics card now travels after the # in the address
A link that preselects a graphics card or processor now carries it after a #, as in /can-i-run/elden-ring#gpu=geforce-rtx-4070, instead of ?gpu=, so every game has one address. Old addresses still work and still select the card: the retired per-card pages and ?gpu= and ?cpu= links now take a single permanent redirect, and so does an address with a trailing slash. - Data
Video memory: the minimum and recommended specs shown apart
Game pages and the FPS calculator now show the video memory a game's minimum and recommended specs each state, read separately: Age of Empires III: Definitive Edition lists 2 GB and 4 GB, The Witcher 3 6 GB and 8 GB. A figure in a spec's notes counts only when it is stated outright. One tied to a condition stays a publisher note and never decides a verdict: Bandai Namco games such as Tales of Arise say a 4 GB card is required for DirectX 12, so they read “Not stated”, with that note underneath. When a minimum names a card that never had as much video memory as it states, the card's biggest version sets the bar: Superliminal names the GTX 750 and asks for 3 GB, and the GTX 750 came with at most 2 GB, so 2 GB cards meet it. Farming Simulator 19's 2 GB minimum stands, because the GTX 650 and HD 7770 it names were both sold with 2 GB. - Site
Seven GPU-vs-GPU comparison pages
Seven graphics-card matchups, from GTX 1080 Ti vs GTX 1660 to RTX 4070 vs RTX 4060, are now listed under Compare. Each takes its verdict from Tom's Hardware's measured averages, cites a source for every spec and support fact, and marks which figures in its game-by-game table are measured. A game's minimum that names a card with less video memory than it states now lets that card set the bar: Dragon's Dogma 2 names the 6 GB GTX 1660, so 6 GB cards are no longer marked below it. - Model
Measured frame rates printed as measured; eight games recalibrated
For the 21 games we hold a published benchmark table for, a graphics card the table measured now shows the measured number, exactly as published, on every page, and every other card is placed between the measured cards either side of it (how this works). Eight games whose figures were assumed from the publisher's recommended spec were each checked against a measured table and recalibrated, because every one was off by more than 15%: Red Dead Redemption 2 (about 60% too high), Battlefield 6, Call of Duty: Warzone, ARC Raiders, 007 First Light, PUBG, Dota 2 and Valorant. A card with less video memory than a game's minimum requirements state is now shown as below the minimum, like a card without the ray-tracing hardware a game requires. - Policy
Real privacy policy and terms of service
Both pages had been live since launch as unedited templates whose own text read "replace it before launch". They are now real documents. The privacy policy names every third party that receives data (the advertising partner, Google Analytics, the hosting edge), lists exactly what the site's own pageview beacon records and for how long, enumerates the browser-storage keys the tools use, and links the opt-outs. The terms spell out what the frame-rate figures are and are not. - Content
Editorial standards, funding and known limitations published
About now carries a visible contact address, the editorial rules the site holds itself to (no paid placement, no affiliate links, no sponsored rankings), how the site is funded, a corrections policy — and a plainly written list of what the data cannot tell you yet, including the fact that the verified-benchmark and community tiers are currently empty. - Model
Stopped printing the model's own limits as if they were estimates
The estimator reports between 20 and 300 FPS. Results outside that range were being printed as "20" and "300" — a constant in the most prominent position on the page, shared by thousands of pages. Measured against the current catalogue, 3,779 of the 38,816 can-I-run pages had a 1080p headline sitting on the 300 ceiling, and 11 of the 30 rows on the RTX 4060 page did. Those now read "300+" with an explanation that the card has stopped being the limit, and sub-floor results read "under 20", across the can-I-run, GPU, upcoming-game and GTA 6 pages. - Model
Step-up / step-down cards no longer repeat the page's own number
On the predicted-hardware pages the "step up" and "step down" links were picked by benchmark rank, and adjacent cards frequently round to the same frame rate — so 81.6% of those 2,618 pages printed a neighbouring card with the identical figure to the card the page was about. The neighbour is now chosen as the nearest card whose estimate actually differs; where none does, the link stays and the number is dropped rather than repeated. - Site
Welcome screen made dismissible
The first-visit platform chooser covered the homepage with no close control other than a small "skip" link. It now has a labelled close button and responds to the Escape key. - Data
Game catalogue and requirement data revised
The last full revision of the requirement and demand data behind the catalogue. - Content
The 2026 PC Requirements Study published
Original research parsing the published system requirements of 915 titles, with the underlying data set downloadable as CSV: The 2026 PC Requirements Study. - Site
GamerSpecs went live
First public deployment of the catalogue, the can-I-run checker, the calculators and the blog.
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