Compare · GPU vs GPU
GeForce GTX 1060 6GB vs GeForce GTX 1660 Super
Measured verdict
- GTX 1660 Super is 48% faster at 1080p Medium (57.7 vs 85.5 FPS)
- GTX 1660 Super is 46% faster at 1080p Ultra (32.1 vs 46.8 FPS)
- GTX 1660 Super is 45% faster at 1440p Ultra (23 vs 33.3 FPS)
Tom's Hardware GPU hierarchy, 2022–24 suite, read 5 Oct 2026. Average FPS, the geometric mean of eight games — Borderlands 3, Far Cry 6, Flight Simulator, Forza Horizon 5, Horizon Zero Dawn, Red Dead Redemption 2, Total War: Warhammer 3, Watch Dogs Legion — on a Core i9-12900K.
The GTX 1660 Super is about 46% faster on Tom's Hardware's 2022–24 suite, and the margin barely moves with resolution: 48% at 1080p Medium, 46% at 1080p Ultra, 45% at 1440p Ultra. ComputerBase's GTA V test has it 28% ahead (61.2 vs 47.9 FPS). Neither card has ray-tracing hardware, but only the 1660 Super meets CD PROJEKT RED's minimum for The Witcher 3 Remastered.
Support
| Item | GTX 1060 6GB | GTX 1660 Super |
|---|---|---|
| Driver support | Game Ready drivers ended in late 2025; security updates through October 2028 sourceIn July 2025 NVIDIA said the last Game Ready driver would come in October 2025; its 581.80 Game Ready driver (4 Nov 2025) still supported these cards, and the 590 drivers (591.44, 4 Dec 2025) dropped them. | Current Game Ready drivers (617.42, 6 Oct 2026) source |
| Hardware ray tracing | No RT cores source | No RT cores source |
| DirectX 12 Ultimate | No source | No source |
| DLSS | No source | No source |
| FSR | FSR 3 upscaling source | FSR 3 upscaling source |
| XeSS | Runs; Intel recommends RTX 30 Series and newer sourceShader Model 6.4: GeForce GTX 10-series (Pascal) or newer, per Jon Peddie Research. | Runs; Intel recommends RTX 30 Series and newer sourceShader Model 6.4: GeForce GTX 10-series (Pascal) or newer, per Jon Peddie Research. |
Specs
Game by game
A game we hold a benchmark table for is shown at that table’s settings. A card the table measured shows its measured number, the same on every page; a card it didn’t is fitted: placed between the measured cards either side of it in speed, so it is also the same on every page. The gap is shown only where both cards were measured.
Modelled rows have no benchmark table: GamerSpecs estimates at 1080p, each game at its own page settings. They all share one ratio: our calibrated scores put the GTX 1660 Super at 1.43× the GTX 1060 6GB (57 vs 40, RTX 4060 = 100), so a row differs only where the game’s own limit applies.
| Game | GTX 1060 6GB | GTX 1660 Super | Measured gap |
|---|---|---|---|
| Grand Theft Auto V Legacy measuredGTX 1660 Super 28% faster | 47.9measured | 61.2measured | GTX 1660 Super 28% faster |
| 1080p · maximum detail, 4x MSAA, 16x AFbenchmark source | |||
| Crysis measuredGTX 1660 Super 17% faster | 54measured | 63measured | GTX 1660 Super 17% faster |
| 1440p · Very High, 8x AAbenchmark source | |||
| 007 First Light measuredGTX 1660 Super 44% faster | 18measured | 26measured | GTX 1660 Super 44% faster |
| 1080p · High, nativebenchmark source | |||
| ARC Raiders measuredGTX 1660 Super 67% faster | 39measured | 65measured | GTX 1660 Super 67% faster |
| 1080p · High, nativebenchmark source | |||
| VALORANT fitted | ~148fitted | ~211fitted | — |
| 1440p · maximum details, 4×MSAA (Unreal Engine 5)benchmark source | |||
| Counter-Strike 2 partly measured | 78measured | ~111fitted | — |
| 1080p · Sehr Hoch (Very High), 8x MSAAbenchmark source | |||
| Fortnite fitted | ~46fitted | ~65fitted | — |
| 1080p, Epic quality, DX11, TAA, native resolutionbenchmark source | |||
| Minecraft: Java Edition modelled | ~35 | ~50 | — |
| Fancy (publisher's target) · native | |||
| Cyberpunk 2077 fitted | ~28fitted | ~39fitted | — |
| 1080p · native (no upscaling), no ray tracingbenchmark source | |||
| Battlefield™ 6 fitted | ~34fitted | ~48fitted | — |
| 1080p · High preset, TAA nativebenchmark source | |||
| Call of Duty: Warzone fitted | ~39fitted | ~56fitted | — |
| 1080p · Ultra preset (Warzone 2.0, December 2022)benchmark source | |||
| Red Dead Redemption 2 partly measured | 38measured | ~57fitted | — |
| 1080p · every option on High, DirectX 12benchmark source | |||
| The Witcher 3: Wild Hunt — Remastered below minimum | Below minimum | ~30fitted | — |
| 1440p · maximum details, HairWorks off, no ray tracing, Performance upscalingGeForce GTX 1060 6GB is below the publisher's minimum: driver support. CD PROJEKT RED chose the GTX 1660 as its minimum NVIDIA card because NVIDIA's Game Ready drivers for Maxwell, Pascal and Volta cards ended in late 2025, with security updates through October 2028.CD PROJEKT RED's minimum requirementsthe GPU maker's driver support notice | |||
| DOOM: The Dark Ages can't run | Can't run | Can't run | — |
| 1440p · Ultra Nightmare, DLSS Quality (XeSS Ultra Quality on Radeon and Arc)GeForce GTX 1060 6GB has no hardware ray-tracing units, and this game requires them. GeForce GTX 1660 Super has no hardware ray-tracing units, and this game requires them.hardware ray tracing required | |||
Fitted and modelled figures are estimates; frame generation is never counted. How is this calculated?
Sources
- Tom's Hardware GPU hierarchy, 2022–24 suite
- Grand Theft Auto V Legacy: benchmark table
- Crysis: benchmark table
- 007 First Light: benchmark table
- ARC Raiders: benchmark table
- VALORANT: benchmark table
- Counter-Strike 2: benchmark table
- Fortnite: benchmark table
- Cyberpunk 2077: benchmark table
- Battlefield™ 6: benchmark table
- Call of Duty: Warzone: benchmark table
- Red Dead Redemption 2: benchmark table
- The Witcher 3: Wild Hunt — Remastered: CD PROJEKT RED's minimum requirements
- The Witcher 3: Wild Hunt — Remastered: the GPU maker's driver support notice
- DOOM: The Dark Ages: hardware ray tracing required
- NVIDIA Newsroom press release, Thursday, July 7, 2016 (archived copy)
- NVIDIA GeForce GTX 1060 product page (archived copy)
- NVIDIA GeForce News, July 31, 2025 (archived copy)
- NVIDIA driver 581.80 release notes (4 Nov 2025): still lists the card
- NVIDIA driver 591.44 release notes (4 Dec 2025): no GTX 10 card listed
- NVIDIA Support answer 5676 (archived copy)
- NVIDIA GeForce News, April 11, 2019 (archived copy)
- NVIDIA "DirectX 12 Ultimate" technology page, archived June 2020
- NVIDIA GeForce News, March 19, 2020 (archived copy)
- NVIDIA "GeForce RTX 3060 Family" product page, archived October 2026
- NVIDIA GeForce News, June 22, 2023 (archived copy)
- NVIDIA DLSS technology page, archived October 1, 2026
- AMD FSR page, archived March 2024
- AMD FidelityFX Super Resolution page, archived July 2021
- Intel's XeSS repository on GitHub (README, read 2026-10-08)
- Intel XeSS 3 developer page, archived September 2026
- Jon Peddie Research, 1 Aug 2025: GPUs with Shader Model 6.4
- NVIDIA Newsroom press release, Tuesday, October 29, 2019 (archived copy)
- NVIDIA GeForce GTX 1660 SUPER product page (archived copy)
- NVIDIA driver 617.42 release notes (6 Oct 2026)
Each card on its own: GeForce GTX 1060 6GB · GeForce GTX 1660 Super