
Zenless Zone Zero
HoYoverse's stylish urban brawler — heavy, but friendlier than Genshin thanks to instanced combat stages; Image Quality and FPS are the two dials that matter.
- Developer
- HoYoverse
- Publisher
- HoYoverse
- Released
- 2024
- FPS Cap
- 60 FPS
Estimate your FPS
Pick your phone to estimate Zenless Zone Zero performance — results update instantly.
Your Phone
Snapdragon 8 Gen 2 · 8GB · 120Hz refresh
Your Estimated Zenless Zone Zero Performance
39
Minimum
48
Average
53
Maximum
- Preset
- HD
- FPS Cap
- 60 FPS
- Capped?
- No — chipset-limited
- RAM
- OK
Demanding — expect throttling in long sessions without cooling.
FPS values displayed on GamerSpecs are estimates. Actual game performance may vary depending on hardware configuration, drivers, cooling, power limits, background applications, and game updates.
About Zenless Zone Zero
Zenless Zone Zero trades HoYoverse's open worlds for New Eridu's TV-headed streets and tight, instanced combat stages — and that structure is good news for phones. Fights happen in contained arenas, so the engine avoids open-world streaming cost and spends its budget on ZZZ's signature high-impact animation and effects. It's still a heavy game with fast, dodge-counter combat that deserves 60 FPS, but mid-range chips hold up noticeably better here than in Genshin or Wuthering Waves. The mobile client exposes an Image Quality preset plus a separate FPS setting; on anything Snapdragon 855-class or better, Low/60 is comfortably playable, and flagships can run High/60 without drama.
Best mobile settings
Three curated profiles — max FPS for competitive, balanced, and HD graphics.
Smooth 60
Lowest visual load with the FPS setting at 60 — dodge-counter timing is ZZZ's whole combat system, and a stable 60 makes the perfect-dodge window feel twice as generous.
| Setting | Value | Why |
|---|---|---|
| Image Quality | Low | The preset controls most of the load — drop it before touching anything else. |
| FPS | 60 | Non-negotiable for combat feel; 30 makes perfect dodges much harder. |
| Render Resolution | Low / Medium | — |
| Shadow Quality | Low | — |
| Special Effects | Low | Chain-attack spectacle costs frames exactly when timing matters. |
| Anti-Aliasing | Off | — |
| Bloom | Off | — |
| Motion Blur | Off | ZZZ's camera moves fast — blur just hides the action. |
Balanced
Medium fidelity at a locked 60 — keeps the game's comic-book flair intact while staying cool through long TV-mode and combat sessions.
| Setting | Value | Why |
|---|---|---|
| Image Quality | Medium | — |
| FPS | 60 | — |
| Render Resolution | Medium | — |
| Shadow Quality | Medium | — |
| Special Effects | Medium | — |
| Anti-Aliasing | On | — |
| Bloom | On | Part of ZZZ's neon look — keep it once you have headroom. |
| Motion Blur | Off | — |
Full Style
High preset with every effect on — ZZZ is one of the best-looking games on mobile and flagships can actually sustain it thanks to the instanced stage design.
| Setting | Value | Why |
|---|---|---|
| Image Quality | High | — |
| FPS | 60 | — |
| Render Resolution | High | — |
| Shadow Quality | High | — |
| Special Effects | High | — |
| Anti-Aliasing | On | — |
| Bloom | On | — |
| Motion Blur | Personal preference | — |
Device requirements
Minimum
- OS
- Android 9 / iOS 14
- Chipset
- Snapdragon 855 / Dimensity 1200
- RAM
- 6 GB
- Storage
- 22 GB
Recommended
- OS
- Android 12 / iOS 16
- Chipset
- Snapdragon 8 Gen 2 / Dimensity 9200
- RAM
- 8 GB
- Storage
- 26 GB
Optimization tips
- 1
Set FPS to 60 before anything else — ZZZ's combat is built around dodge and parry windows that feel dramatically better at 60 than 30.
- 2
The Image Quality preset is well-tuned: moving one step down recovers a large, predictable chunk of performance without micro-managing toggles.
- 3
Instanced stages mean performance is consistent within a fight — if a stage starts smooth it stays smooth, so a quick test fight tells you if your settings hold.
- 4
Long TV-mode sessions build heat slowly; if combat after a long overworld stint feels heavy, a 30-second break resets thermals.
- 5
The game holds ~3.8 GB of RAM — on 8 GB phones, close heavy apps before Shiyu Defense so the OS doesn't evict the game mid-run.
- 6
Turn off Motion Blur regardless of profile — the stylish camera work reads far better without it.