
Diablo Immortal
Blizzard's full ARPG on phones — well-optimized for its visuals, with Image Quality and the 60 FPS toggle covering most of the tuning that matters.
- Developer
- Blizzard Entertainment / NetEase
- Publisher
- Blizzard Entertainment
- Released
- 2022
- FPS Cap
- 60 FPS
Estimate your FPS
Pick your phone to estimate Diablo Immortal performance — results update instantly.
Your Phone
Snapdragon 8 Gen 2 · 8GB · 120Hz refresh
Your Estimated Diablo Immortal Performance
44
Minimum
52
Average
57
Maximum
- Preset
- HD
- FPS Cap
- 60 FPS
- Capped?
- No — chipset-limited
- RAM
- OK
Moderate load — stable on most flagships.
FPS values displayed on GamerSpecs are estimates. Actual game performance may vary depending on hardware configuration, drivers, cooling, power limits, background applications, and game updates.
About Diablo Immortal
Diablo Immortal squeezes a real Diablo experience — dark zones, ability-driven combat, eight-player raids — into a mobile client that runs better than its visuals suggest. NetEase's engine scales cleanly: the Image Quality preset governs most of the load, a separate Frame Rate setting unlocks 60 FPS, and Resolution fills in the fine-tuning. Solo story content is light; the heavy scenarios are Helliquary raids and open-world events where dozens of players stack effects on one boss. That's the situation to tune for — effect-dense fights at a stable 60 make ground telegraphs far easier to dodge.
Best mobile settings
Three curated profiles — max FPS for competitive, balanced, and HD graphics.
Raid Ready
Effects trimmed and 60 FPS locked — in raids and Battlegrounds, seeing the boss telegraph under thirty players' spell effects is the whole game.
| Setting | Value | Why |
|---|---|---|
| Image Quality | Low / Medium | The main load dial — drop it before individual toggles. |
| Frame Rate | 60 | Dodge timing on ground effects is much easier at 60. |
| Resolution | Medium | — |
| Shadow Quality | Low | — |
| Combat Effects | Low | Other players' effects are the biggest raid frame cost. |
| Environment Detail | Low | — |
| Anti-Aliasing | Off | — |
| Damage Numbers | Simplified | Less screen clutter in packed fights. |
Balanced
Sanctuary with its atmosphere intact at a stable 60 — the right profile for mid-range phones through the campaign and dungeons.
| Setting | Value | Why |
|---|---|---|
| Image Quality | Medium / High | — |
| Frame Rate | 60 | — |
| Resolution | High | — |
| Shadow Quality | Medium | — |
| Combat Effects | Medium | — |
| Environment Detail | Medium | — |
| Anti-Aliasing | On | — |
| Damage Numbers | Default | — |
Full Darkness
Maximum atmosphere — high shadows and environment detail make Sanctuary's dungeons genuinely moody on flagship hardware.
| Setting | Value | Why |
|---|---|---|
| Image Quality | Very High | — |
| Frame Rate | 60 | — |
| Resolution | High | — |
| Shadow Quality | High | — |
| Combat Effects | High | — |
| Environment Detail | High | — |
| Anti-Aliasing | On | — |
| Damage Numbers | Default | — |
Device requirements
Minimum
- OS
- Android 5 / iOS 12
- Chipset
- Snapdragon 660 / Helio G70
- RAM
- 2 GB
- Storage
- 12 GB
Recommended
- OS
- Android 11 / iOS 15
- Chipset
- Snapdragon 855 / Dimensity 1200
- RAM
- 4 GB
- Storage
- 24 GB
Optimization tips
- 1
Tune for raids, not the campaign — solo content runs light everywhere, but thirty players' combat effects on one boss is the real stress test.
- 2
Lock Frame Rate to 60 and sacrifice Image Quality to hold it: dodging telegraphed ground effects is dramatically easier at high frame rates.
- 3
Lower Combat Effects specifically in group content — your own abilities stay readable while other players' spam gets cheaper.
- 4
The install grows well past its minimum with events and patches — keep 10+ GB free or on-demand asset downloads will stutter mid-zone.
- 5
Long farming sessions heat-soak the phone; a locked Medium profile sustains better than a High profile that throttles after twenty minutes.
- 6
MMO zones mean connection matters: rubber-banding in open-world events is network lag, not a graphics problem.